Skip to content

Query

A World contains entities which have components. The World is queryable and can be used to get entities with a specific set of components.

Functions

drain()

luau
function query:drain(): Query

This function will impede it from being reset when the query is being iterated.

next()

luau
function query:next(): Query

Get the next result in the query. Drain must have been called beforehand or otherwise it will error.

with()

luau
function query:with(
    ...: Entity -- The IDs to query with
): Query

Adds IDs to query with, but will not use their data. This is useful for Tags or generally just data you do not care for.

Example:

luau
for id, position in world:query(Position):with(Velocity) do
    -- Do something
end
ts
for (const [id, position] of world.query(Position).with(Velocity)) {
    // Do something
}

INFO

Put the IDs inside of world:query() instead if you need the data.

without()

luau
function query:without(
    ...: Entity -- The IDs to filter against.
): Query -- Returns the Query

Removes entities with the provided IDs from the query.

Example:

luau
for _ in world:query(Position):without(Velocity) do
    -- Do something
end
ts
for (const _ of world.query(Position).without(Velocity)) {
    // Do something
}

replace()

luau
function query:replace(
    fn: (entity: Entity, ...: T...) -> U... -- ): () -- The callback that will transform the entities' data

This function takes a callback which is given the current queried data of each matching entity. The values returned by the callback will be set as the new data for each given ID on the entity.

Example:

luau
world:query(Position, Velocity):replace(function(e, position, velocity)
    return position + velocity, velocity * 0.9
end
ts
world
    .query(Position, Velocity)
    .replace((e, position, velocity) =>
        $tuple(position.add(velocity), velocity.mul(0.9)),
    );

archetypes()

luau
function query.archetypes(): { Archetype }

Returns the matching archetypes of the query.

Example:

luau
for i, archetype in world:query(Position, Velocity).archetypes() do
    local columns = archetype.columns
    local field = archetype.records

    local P = field[Position]
    local V = field[Velocity]

    for row, entity in archetype.entities do
        local position = columns[P][row]
        local velocity = columns[V][row]
        -- Do something
    end
end

INFO

This function is meant for internal usage. Use this if you want to maximize performance by inlining the iterator.